Jaw_ctrl mirror doesn't work

When the animators click “adjust selected” in the mirror tool on the jaw_ctrl, it breaks.

Is that a known thing? Or any ideas how to fix that?

Ah, good catch!

That used to work in previous versions.

But you can fix it easily by running this in the build script:

dData = {'sNegate':  ['translateZ', 'rotateX', 'rotateY']}
utils.addStringAttr('jaw_ctrl', 'dMirrorData', str(dData), bLock=True)

This basically tells the mirror tool to which attributes should get negated. On the jaw the default is not good.

That works, thanks!!