No clean blink after shaping the eye spline curves

Hi Thomas,

Is there an option that allows for the blink to override the posed eye spline curve controls? Sort of like how the eye zipper behaves. The goal here is for the animator to first shape an eye pose with the spline controllers, then have a clean blink afterwards, without resetting the spline controllers.

Kind regards,

Arnout

There isn’t anything in the tools

You could try to do connections to the pose locators to move them to 0 as he blinks..?

It’s experimental though, haven’t tried this yet before

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