Hi @ThomasBittner,
I am looking for a flexible mouth setup. The spline based setup looks great! After some testing, I notice that when pulling the middle lip ctrls it influences the underlying curve too much beyond other controllers. Is it possible to have each lip controller only influence it’s own zone up until the next controller in the row?
When you pull it down or up, it seems like the curve pushes up next to the neighboring controllers and even changes the curve up to the mouth corners. Can I repaint the curve skins to achieve cleaner, harder influences, or am I missing a different setting entirely?
Below the example:
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The middle controller, pushing up the lips left and right.
Kind regards,
Arnout


