Problem with Zipper

I use the zipper, but it only does the small joints. I need big joints also because otherwise it stretches.

Do you have any tip?

You are using the one from the BASEMouthCtrls(), right?

You can turn it off with the bZipper flag, and then use the postZipper() function instead. That’s creating a separate skinCluster, where you can adjust the weights separately without affecting the BASEMouthCtrl stuff

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Hi Thomas,

Sorry I forgot to respond on that!

I ended up just smoothing the weights with the along segments button

I try the postzipper, but was too complex

Thanks anyway!

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